December 23, 2007 |
T-Mod Version 1.4 |
New features:
- lightsabers
- purifier weapon
- skull hunters mode
- various new effects
- rain
- frostbow
- translocator
- grapple
- colored fire/portals/water fountains
- two types of grappling hook (arcing / straight)
- powered up version of translocator
- multi-color laser/instagib with glow in the dark
- automatically add bots to reach a predefined number of players
- bots can leave the server when there are no human players
- bots can teleport out of trouble
- color of light in blackout mode can be changed
Changes:
- some of the bot settings moved to a new configuration file "bot.cfg"
- .def files can be used without signature, just a warning is printed to connecting players
- recharge delay for translocator
- hit sound for powered up dagger changed
- green mana bar slightly changed
- new skin for selecta box
- laser/instagib recharge bar (instead of numbers)
Fixes:
- score recovery was not working correctly
- a bug has been fixed where human players sometimes were treated as bots
February 12, 2007 |
T-Mod Version 1.3 |
Changes since version 1.2 hotfix2
New weapons:
- bluerat
- blueray
- translocator
- firetrap
- electrotrap
New gadgets:
New movement:
Misc commands:
- wlist
- history
- uptime
- time
New settings:
- teleportal mode (teleport spell opens magic gate)
Changed entities:
- switching lights & lightramp work in DM
- tmodflags for
- disabling entities in T-Mod
- making solid entities non-solid
- transparency
- reflection
- new entity: shrine_restore
- new entity: obj_shrine_angel
- new enitiy: obj_statue_angel
Small changes:
- motd setting defaults to "0" (off)
- .def files require signature files
- firefly is easier to aim when not in autoaim mode
- support for shortcuts in spawnlist.cfg
- custom mark models can be used in twostep mode
- fixed: chicken respawn bug
- xtalk can also take <name> as parameter instead of <client-id>
- pg to/from console
- improved icon for mine wepon
- fartbomb weapon redone
- add option "later" to restart command
Removed:
- variable "lightlevel"
- server command "lightlevel"
- server command "sky"
March 4, 2006 |
T-Mod Version 1.2 Hotfix2 |
Additions:
- weapon "icetrap"
- weapon "farttrap"
- weapon "windtrap"
- weapon "firedisc"
- throwable mark
Changes:
- "firefly" is destroyed when its owner dies
- fairy will not play random songs by default ("set fairy_music 2" to enable random songs, "set fairy_music 1" to enable wave-only music, "set fairy_music 0" to disable fairy songs)
- variable "newbladerules" renamed to "no_plowing", this setting only turns plowing on or off now
- the use of *.def files can be turned off ("set use_def 0" to turn it off)
June 3, 2005 |
T-Mod Version 1.2 Hotfix1 |
Fixed:
- a bug that appeared in monster madness mode and resulted in a crash
Changes:
- support for the text2speech client v1.4
- bots do not powerup their blade by default ("set bot_powerup 1" to enable it)
October 28, 2004 |
T-Mod Version 1.2 |
Additions:
- new weapon "tripwire"
- advanced team configuration
- voting for bots
- support for the text2speech client
- client commands: id, push
- ability to select non-solid brushes for the commands hackmove / flags / id
- bigboy mode
- itemchange mode
- colored console output on dedicated window
Fixes:
- various bot crashing issues
- some other bugs
Changes:
- the whole configuration has changed to support multiple servers
- many client commands can now take player names instead of IDs as arguments
- maps can be removed and added to the list with addmap/removemap not running right now
July 12, 2004 |
T-Mod Version 1.1 |
Additions:
- Grinbots MK II support with basic blade AI
- "Monster Madness" mode which will spawn monsters and give EXP for slaying them
- instagib mode
- fairy object for whatever - adds a new challenge to the game
- one weapon mode - this will convert all weapons to one specific weapon i.e. Phoenix Bow
- the behaviour of the staff can now be toggeled between T-Mod default and H2 default
- client command "login" to simplify the login procedure
- the name of the maplistfile can be specified - allows to run more server from the same directory
Fixes:
- you can no longer vote for maps that are on the maplist but do not exist as a file
- when the server tries to load a map from the list and it does not exist, it will repeat the current map instead of shutting down
- there was a mistake in the rights configuration file tmodusers.cfg and also in the documentation
May 13, 2004 |
T-Mod Version 1.0a |
Fixes:
- server crash if file "alias.log" did not exist or version was not 3
- file "lastpath.txt" is no longer created by the server (which is not used in public version)
Changes:
- files added: empty "tmodusers.cfg", sample file "maplist.txt", startup scripts "default.cfg" and "tmod.cfg"
- files removed: sample file "tmodusers.cfg.sam"
May 8, 2004 |
T-Mod Version 1.0 |
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