actor EnchantedShieldBMap : EnchantedShield replaces EnchantedShield
{
  States
  {
  Spawn:
    SHD2 A -1 BRIGHT
    stop
  }
}

actor ArtiTeleportBMap : ArtiTeleport replaces ArtiTeleport
{
  States
  {
  Spawn:
    ATLP ABCB 4 BRIGHT
    Loop
  }
}

actor ArtiInvulnerabilityBMap : ArtiInvulnerability replaces ArtiInvulnerability
{
  States
  {
  Spawn:
    INVU ABCD 3 Bright
    Loop
  }
}